Borderlands 3
Not RecommendedUsed the disgusting FPS ruining, anti-consumer DRM Denuvo, costing over 100k+ to implement from the game's budget after studies have shown that PIRACY HAS NO - EFFECT ON SALES. WTF is wrong with you?
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Used the disgusting FPS ruining, anti-consumer DRM Denuvo, costing over 100k+ to implement from the game's budget after studies have shown that PIRACY HAS NO - EFFECT ON SALES. WTF is wrong with you?
"Sir, our game has reached 90% approval on Steam", "Excellent.. Now copy what phone games do and start selling power, add timelocks, 4x the grind and wipe people's progress", "Sir.. Why?", ".. Money."
Depressingly incompetent developers making the game worse over-time, abysmal performance, input lag, restrictive linear map design and the list goes on. Just go play the FREE Path of Exile instead.
Always Online. Years after release, its still a poorly running, buggy, crash-filled turd of a mess rolling down a hill like a mud-covered pig that's been set on fire. Online STILL full of cheaters.
Crowd Control spam fiesta RNG combat, crude graphics, tiny maps, rollercoaster difficulty spikes, constant loading even in combat, random ear scrambling ambiance, fail a character build = softlocked.
Uninspired The Forest ripoff. Runs like a turd across the board with tedious busywork gameplay. Only threat AI is teleporting into your buildings with deconstruct nukes. Lacks basic QoL functions.
Fun, Gritty, Stylish, Hilarious, Intricate, Cheaply priced.. If i had to pick a best game of 2019, this would be it no contest despite me not liking platformers personally.
Game is basically dead wobbling around 200 players with an absurdly RNG progression that effectively makes this a pay-2-win title with plethora of premium ships. 2100€ in DLC is also never a good sign
My thanks goes to Koei Tecmo that managed to squeeze out this submarine-sized turd as an example to everything wrong in the modern gaming industry. 1500€+ DLC's, graphics over gameplay & polish. GTFO.
20 year old game whose developers only attempts of adaption into the modern age has been P2W microtransactions while 50% of it's population are bots and the other 50% being non-english speaking turks.
Enemy AI is too stupid to handle many of the designs they are given and the player base is small to say the least, with only a few hundred people split between singleplayer and 4 different MP modes.
!GAME IS DEAD! - This has no progression whatsoever and is riddled to the brink with bugs (besides the spiders) a year + after release along with horrible map design and gameplay cheese-meta mechanics