Neverwinter Nights: Enhanced Edition
RecommendedMost bugs fixed and they've re-done the shaders, solidly recommended. One of the best D&D games out there, now remastered. Fully backwards compatible with older mods while there's new ones being made.
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Most bugs fixed and they've re-done the shaders, solidly recommended. One of the best D&D games out there, now remastered. Fully backwards compatible with older mods while there's new ones being made.
One year later, this MMO remains something with very low production qualities, stepping in on mobile territory with multiple server issues, bugs, "updates" that have removed content and more. Avoid.
Sole developer focus to recapture elements that made classic shooters goo- Whoops.. Okay, Plan B: Listen to the communi- Whoops... Team up with Square Enix? HAHAHA. In the trashbin you go, dead game.
Imagine Magicka but without the variety of enemies & landscapes (including all the things you could do to make fights turn in your favor) or Gungeon without the replayability. That's this rushed game.
Budget anime game with indie production qualities going for 40€, having itself be almost completely incompatible with mouse & keyboard with no warning of this on the store page. Map is convoluted shìt
Uses the disgusting anti-consumer DRM Denuvo, costing over 100,000€+ to implement in budget after IT HAS BEEN STATISTICALLY PROVEN THAT PIRACY HAS NO EFFECT ON SALES WHATSOEVER. WTF is wrong with you?
WARNING! REDSHELL SPYWARE! & Uses the disgusting anti-consumer DRM Denuvo, costing over 100,000€+ to implement in budget after IT HAS BEEN STATISTICALLY PROVEN THAT PIRACY HAS NO EFFECT ON SALES.
Expensive game that disallows freeform building due to rigid circular struts which mutilates replayability. Becomes glaringly obvious in Endless Mode. Paid DLC is spammed to mitigate lack of content.
Uses the disgusting anti-consumer DRM Denuvo, costing over 100,000€+ to implement in budget after IT HAS BEEN STATISTICALLY PROVEN THAT PIRACY HAS NO EFFECT ON SALES WHATSOEVER. WTF is wrong with you?
Overpriced 23€ indie game that has so far failed to learn from it's predecessors like The Ship by having nothing to offer but novelty and expecting people (in a MP focus game) to pay top $ for it. GG.
Riddled with bugs, ship balancing has been done by monkeys, being a coward is encouraged to win, map is ridiculously tiny. long waiting times and it has production qualities with that of a phone game.
Developers knowingly released this game in a broken state with seemingly no testing have been done to it whatsoever as it's filled to the brink with game-breaking bugs, crashes & technical dead-ends.