Sprocket
Not RecommendedDecent tank creation game currently ruined by bugs and VERY rudimentary systems. Hull design = Simple box manipulation. Tracks = Aesthetics only. AI = Blatantly cheating. Content = Doesn't exist.
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Decent tank creation game currently ruined by bugs and VERY rudimentary systems. Hull design = Simple box manipulation. Tracks = Aesthetics only. AI = Blatantly cheating. Content = Doesn't exist.
⚠️WARNING!⚠️DEI Injected. Made by Dean Hall, guy that abandoned Day Z to go climb Mount Everest. Released in identical broken state. Forum censorship. Most of the game is locked behind 163€ in DLC.
Knowingly released out of early access in a broken state despite 10 months of the community reporting horrible performance, bugs, broken servers and rampant cheating. The "anti-cheat" is also spyware.
Horrible UI and suffers from the triple U: Unoptimized, Unstable, Uninspiried. Currently filled with bugs and is strongly overpriced with little to no content to justify it. Avoid this rushed turd.
Everything is great except the gameplay. The AI is EXTREMELY stupid and can be cheesed easily. Enemy turns can't be skipped/sped up, making the game take AGES later. Weapons and tools lack balance.
In typical Hi-Rez fashion, Rogue Company is a spectacular display of failure when it comes to matchmaking, hit-reg, broken servers, grotesque imbalance and disgusting grind & microtransactions. Avoid.
⚠️WARNING⚠️Sweet Baby Inc levels of politics injected. Same chronically lying devs that made Evolve. Used Denuvo. Cut n Resold Content b4 release. Designed and balanced by a toddler. Horrible lag.
Uses the disgusting FPS ruining, anti-consumer DRM Denuvo, costing over 100k+ to implement from the game's budget after studies have shown that PIRACY HAS NO - EFFECT ON SALES. WTF is wrong with you?
⚠️WARNING!⚠️Sweet Baby Inc levels of politics injected. Uses the FPS ruining scam DRM Denuvo. Completely overrun with cheaters despite a horrible anti-cheat that severely breaks the game. Turd servers
"Hey i got a great idea.. Let's make a sport game that require constant carefully timed button presses but make every single input have to go through our laggy netcode + host lag!" Genius. Avoid this.
Barotrauma, but in space. Unfortunately, it has very little in terms of content and variety. Piloting is extremely slow & rigid and gun operation boils down to waiting for recharge and cooldowns.
Starbound/Terraria colony sim with NPC's helping you do stuff. Unfortunately, you gotta tediously micro-manage them in a buggy game that requires port forwarding for MP. Enemy AI can't handle bases.