Killing Floor 2
Not RecommendedReleased 9+ years ago, still plagued with instabilities that causes crashes and massive network issues (in a game where rounds can be hours long). Free-to-play monetization in a pay-to-play game.
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Released 9+ years ago, still plagued with instabilities that causes crashes and massive network issues (in a game where rounds can be hours long). Free-to-play monetization in a pay-to-play game.
Removal of player choice, backseating the RPG in favor of guns, 100% artificial difficulty, disgusting forced push for paid mods, brutal censorship at launch, 'updates' after release breaking the game
Most embarassingly dogshìt combat system I ever had the displeasure to sewer through. You get a jetpack minutes in yet the land/foot movement is like being paraplegic with two broken legs and MS.
Has both redeeming qualities and crippling issues. Attention to detail, storytelling, content and depth is excellent. On the other hand, Combat is god-awful and progression is both grindy and rigid.
Uses the disgusting FPS ruining, anti-consumer DRM Denuvo, costing over 100k+ to implement from the game's budget after studies have shown that PIRACY HAS NO - EFFECT ON SALES. WTF is wrong with you?
Developers KNOWINGLY released this YEARS before it was ready. 100% independent indie developers acting like EA. Has become worse with updates. Crashes, horrid performance, broken animations and more.
This title was graphically downgraded b4 being released in a broken state. Dogshìt KB+M functionality, scarce options and online plagued with cheaters aside, they made a re-release and abandoned this.
Released in a broken state and despite it being 5 years later, common crashes & bugs remain unfixed as of 2022. Lacks content and requested community features such as multiplayer are going unheard.
Over a fùcking decade later, the developers STILL didn't care enough to bother putting in the highly community requested online multiplayer in this very repetitive, overpriced physics-based brawler.
Developers are NOTORIOUS for doing awful dogshìt console ports and Nioh is no exception. It's a DS ripoff that's been in development hell and suffers from waves of crashing, bugs and bad optimization.
50€ Torchlight clone in the WH40K universe. Broken since release but instead of fixing it, they've instead spammed 62€+ in DLC. Terribly wonky n unpolished combat with tons of questionable design.
An incredibly grindy Hotline Miami & FTL ripoff for 13.50$ sporting about 2-4 hours of content with incredibly floaty controls, skewered hitboxes and bugs. GTFO back to Early Access for 2 years, kthx.